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    RPG of Epic Proportions

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    Shane
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    Element: Ice
    Limit Breaks: Frozen Tears / Ice Needle / Chill Mist

    RPG of Epic Proportions

    Post by Shane on Sat Dec 15, 2012 8:01 pm

    I've come up with an RPG Adventure. It's a mixture of an Adventure where you can pick a choice of what you want to do and fight. So who wants to join?

    You can choose to be either class, but there may only be one person per role.

    You get to know your stats:
    In battle:
    Spoiler:
    Hit Points (HP): How much damage you can get before becoming unconscious.
    Mana Points (MP): How many spells you can cast. Refills constantly, but slowly.
    Strength (STR): The more you have, the more you break through the enemies' physical defense.
    Attack Power (ATK): How much physical damage you deal.
    Defense (DEF): How much damage is reduced when physically hit.
    Magical Attack (MAT): How much magical damage you deal.
    Magical Defense (MDF): How much damage is reduced when magically hit.
    Dexterity (DEX): How good you can evade attacks, and how often you hit enemies.
    Intelligence (INT): How powerful the spells you cast are. The more you have, the more you break through the enemies' magical defense. More INT also means faster MP regeneration.
    Agility (AGI): How fast you attack.
    Stealth (STL): How sneaky your character is. A high STL will cause your character to be able to steal from most foes without failing.
    Outside battle:
    Spoiler:
    Strength (STR): Makes it possible to carry certain heavy equipment pieces.
    Dexterity (DEX): How good you can pick locks, how successful you are with pickpocketing, among other things.
    Intelligence (INT): How good you can persuade people and find ways out of bad situations.
    Stealth (STL): How good you are at sneaking around without other people noticing. Useful for going inside a forbidden place, for example.
    Also, there are levels (LVL). You start at level 1 and need a certain amount of experience (EXP) to go on a level. After you level up, your stats increase, depending on your choices.
    IN BATTLE:
    Spoiler:
    First, the agility determines the sequence of the characters. If more characters have got the same amount of agility, the sequence between them is always random.
    Then, after the chars before you have all chosen an action, it's your turn. In your turn you can choose between some actions (see below). After your turn, the sequence goes on and after the character with the least agility it starts from the char with the most agility again.
    ACTIONS:
    Spoiler:
    Attack: Physically attacks an enemy of your choice. (This is the standard action taken if the responsible player takes too long to post.)
    Special Attack: You can choose between various attacks. All of them have something special. Costs SMP.
    Spell: You can choose a spell you've learned and cast it. Costs MP.
    Item: You can use an item.
    Defend: Increases the chance of avoiding the next attack on you for a round. If you're hit, damage is reduced.
    Spoiler:
    Whether you hit is determined by adding a HIT Roll (goes from 1 - 20) to your DEX subtracting the enemy's AGI. If the number is greater than 0, you hit. The damage is determined by adding a DMG Roll (goes from 0 - 10) to your ATK subtracting the enemy's DEF. If the number is greater than 0, you do this much physical (or elemental/magical, depending on your weapon) damage.

    The magical damage from a spell (or sometimes Special Attack) is determined by adding a DMG Roll (goes from 0 - 15) to your spell's DMG subtracting the enemy's MDF. Then, depending on what kind of damage the spell does, if the enemy is immune to it, you do absolutely no damage. If he's resistant against it, you do only 50% damage, if he's weak against it, you do 50% more damage. If the number is greater than 0, you do this much damage of the damage type the spell does.
    PS: Spells always hit (assuming the enemy doesn't do Defend). There's no HIT Roll to that.

    When you get a DMG Roll 10, you have a chance on doing a critical hit. The CRI Roll (goes from 0 - 10) decides if you do. Depending on the weapon you carry, you need at least a specific number to do a critical hit. If you have no weapon (punching), you need to do a 10. Otherwise, the weapon's description will show how much you need (AT LEAST) that you do a critical hit.

    How does the defend system work?
    Well, if you char uses Defend, you have a chance of avoiding the next incoming attack or spell (DEF Modifier: 7 - DEX Modifier, 1-10). If you roll higher than the DEF Modifier, you successfully avoided the attack. If you roll lower than the DEF Modifier, you only receive 50% of the damage. (DEX Modifier is based on the char's Dexterity.)

    If you all become unconscious, it's game over for you. At that point a new adventure begins. Then you can either rejoin or let other people play. If all your enemies are defeated, you win the battle and can go on with the adventure.

    Enemy stats will not be shown (except EXP points awarded and HP). But with an analysis spell you can check out different enemy stats. Also, you have the "Tome of Knowledge" with you, where you can see all your possessions, special attacks, spells and enemy stats.

    ABOUT SPELLS AND SKILLS:
    Obtaining spells:
    The RPG's spells can be learnt from leveling up (magic-using classes) and spellbooks (rare items). Non-magic-using classes will gain a +10 increase to maximum Magic Points the first time they learn any spell.

    Obtaining skills:
    The RPG's skills can be learnt from leveling up (any class) and skill books (rare items).

    If you want me to create a character sheet for you, PM me.


    Last edited by Shane on Wed Jan 30, 2013 8:58 pm; edited 8 times in total


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    Limit Breaks: Frozen Tears / Ice Needle / Chill Mist

    Re: RPG of Epic Proportions

    Post by Shane on Sat Dec 15, 2012 8:10 pm

    Class info:

    Fighter / Warrior:
    Spoiler:
    The warrior is a close-combat character with high strength to damage enemies physically a lot.

    Bonuses:
    Using any one-handed weapon, the warrior gains ATK +3.
    The Warrior also gets a critical hit chance when he DMG rolls a 9.

    Best: HP, STR, ATK, DEF
    Average: DEX, MDF, SMP
    Weakest: MP, INT, AGI, STL, MAT

    Sorcerer:
    Spoiler:
    The sorcerer mostly casts spells which damage enemies, mainly elemental (Fire, Water/Ice, Earth, Wind). He cannot use light and dark spells.

    Bonuses:
    Faster MP regeneration.
    Even faster MP regeneration if holding a staff in his hands.

    Best: MP, INT, MDF, MAT
    Average: DEX, AGI, STL
    Weakest: HP, STR, ATK, DEF, SMP

    Thief / Rogue:
    Spoiler:
    The rogue's sneaky tactics mostly are neccessary to get past locked doors and stuff.

    Bonuses:
    Using any kind of dagger, the rogue gains ATK +1 and DEX +1.
    The Rogue also gets a critical hit chance when he uses a dagger and DMG rolls a 9.

    Best: DEX, AGI, ATK
    Average: HP, STR, DEF, MDF, STL, SMP
    Weakest: MP, INT, MAT

    Assassin:
    Spoiler:
    Similar to the rogue, he uses sneaky tactics to get behind enemies and kill them short and painless.

    Bonuses:
    Using any kind of dagger, the assassin gains ATK +3.
    The Assassin also gets a critical hit chance when he uses a dagger and DMG rolls a 9.

    Best: STR, ATK, DEX, AGI, STL
    Average: INT, DEF
    Weakest: HP, MP, MDF, MAT, SMP

    Wizard:
    Spoiler:
    He is similar to the sorcerer, but he uses spells which heal and cure team members. He can also cast holy spells.

    Bonuses:
    Faster MP regeneration.
    Even faster MP regeneration if holding a staff in his hands.

    Best: MP, INT
    Average: HP, DEX, AGI, INT, MAT, MDF
    Weakest: STR, DEF, ATK, STL

    Archer:
    Spoiler:
    A person who mainly uses ranged attacks to hurt his opponents.

    Bonuses:
    Using any kind of bow (including crossbows), the archer gains ATK +3 and DEX +2.
    The Archer also gets a critical hit chance when he uses a (cross-)bow and DMG rolls a 9.

    Best: ATK, DEX, AGI
    Average: HP, STR, DEF, SMP, STL
    Weakest: MP, INT, MDF, MAT

    Paladin:
    Spoiler:
    A warrior fighting for the side of light.

    Bonuses:
    Using any kind of blunt weapon, the paladin gains ATK +3.
    Fighting any kind of undead enemy, the paladin deals increased damage.
    The Paladin also gets a critical hit chance when he uses a blunt weapon and DMG rolls a 9. If he uses a blunt weapon against an undead enemy, he also gets a critical hit chance when he rolls a 8.

    Best: STR, ATK, DEF
    Average: HP, INT, MDF, AGI, MAT, SMP
    Weakest: MP, DEX, STL

    Swordsmaster:
    Spoiler:
    A warrior who is specifically trained and skilled with swords.

    Bonuses:
    Using any kind of sword, the swordsmaster gains ATK +3, DEX +1 and AGI +1.
    He can carry two swords instead of weapon and shield. Thus, attacking twice. (Though, the off-hand weapon only has a HIT Roll reaching from 5 - 15.)

    Best: ATK, DEX, AGI
    Average: HP, STR, DEF, SMP
    Weakest: MP, MAT, MDF, INT, STL

    Spy
    Spoiler:
    A stealthy character who can spy on his/her foes to obtain information.

    Bonuses:
    Using any kind of knife or dagger, the spy gains STL +3, DEX +1 and AGI +3.
    They can carry two knives / daggers instead of a weapon and a shield, thus allowing them to attack twice without any penalty.

    Best: STL, DEX, AGI
    Average: HP, STR, DEF, ATK, INT, SMP
    Weakest: MP, MAT, MDF

    Royal Fifth Elemental
    Spoiler:
    A royal 5th Elemental.

    Bonuses:
    They take 10% less damage from fire, water, earth and wind-based attacks.

    Penalties:
    They take 10% more damage from dark and light-based attacks.

    Best: HP, INT, MAT
    Average: DEX, STR, DEF, ATK, AGI, SMP
    Weakest: MP, STL, MDF

    More classes will be unlocked as you progress through the RPG.


    Last edited by Shane on Wed Jan 16, 2013 5:18 pm; edited 3 times in total


    _________________

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    Shane
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    Element: Ice
    Limit Breaks: Frozen Tears / Ice Needle / Chill Mist

    Re: RPG of Epic Proportions

    Post by Shane on Sun Dec 16, 2012 12:40 am

    TOME OF KNOWLEDGE:

    ----------------------------------------

    Page 1: Stats

    Name - Class
    Level: current level/highest level
    EXP: current EXP/max EXP
    HP: current HP/max HP - (original)
    SMP: current SMP/max SMP - (original)
    MP: current MP/max MP - (original)
    STR: current - (original)
    ATK: current - (original)
    DEF: current - (original)
    MDF: current - (original)
    DEX: current - (original)
    INT: current - (original)
    AGI: current - (original)

    Equipment:
    Weapon -
    Armor -
    Shield -
    Helmet -
    Gloves -
    Boots -
    Accessory -

    Special Attacks/Spells:
    -

    ----------------------------------------

    Page 2: Items

    1x Tome of Knowledge (1) - You're reading this.

    ----------------------------------------

    Page 3: Skills
    Name (x SMP):
    Description.
    Damage dealt.

    ----------------------------------------

    Page 4: Spells
    Name (x MP):
    Description.
    Damage dealt.

    ----------------------------------------

    Page 5: Status Effects
    This page is empty.

    ----------------------------------------

    Page 6: Enemy Database
    This page is empty.

    ----------------------------------------

    Page 7: Quest Logbook
    This page is empty.

    ----------------------------------------

    Page 8: Notes
    This page is empty.

    ----------------------------------------

    Page 9: Limit Breaks
    This page is empty.

    ----------------------------------------

    Page 10: Artifacts
    This page is empty.

    ----------------------------------------


    Last edited by Shane on Mon Dec 17, 2012 7:39 pm; edited 1 time in total


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    KarjamP
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    Join date: 2012-12-16
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    Age: 19

    Character Sheets
    Element: Heart
    Limit Breaks: Rejuvenating Heart / No More Caring / Power of Heart

    Re: RPG of Epic Proportions

    Post by KarjamP on Sun Dec 16, 2012 12:47 pm

    I, Richard De Goede, am a human warrior!

    Er, I'm confused on how to create a character. Neutral

    Shane
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    Custom User Title: Inhuman Warrior Join date: 2012-12-03
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    Character Sheets
    Element: Ice
    Limit Breaks: Frozen Tears / Ice Needle / Chill Mist

    Re: RPG of Epic Proportions

    Post by Shane on Sun Dec 16, 2012 1:15 pm

    KarjamP wrote:I, Richard De Goede, am a human warrior!

    Er, I'm confused on how to create a character. Neutral
    Either PM me or post in this thread.

    Anyway, character sheet generated. You may edit several of the fields in the character sheet (i.e. race, gender, equipment, etc.) and so on.


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    KarjamP
    Moderator of Kindness
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    Join date: 2012-12-16
    Posts: 1478
    Age: 19

    Character Sheets
    Element: Heart
    Limit Breaks: Rejuvenating Heart / No More Caring / Power of Heart

    Re: RPG of Epic Proportions

    Post by KarjamP on Mon Dec 17, 2012 12:32 am

    Um, where is the character sheet? Neutral


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    Shane
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    Custom User Title: Inhuman Warrior Join date: 2012-12-03
    Posts: 1767
    Age: 18
    Nickname: Shane

    Character Sheets
    Element: Ice
    Limit Breaks: Frozen Tears / Ice Needle / Chill Mist

    Re: RPG of Epic Proportions

    Post by Shane on Mon Dec 17, 2012 12:44 am

    Check your profile. At the part of the post where your avatar and rank comes (well, you don't have an avatar here) is a link to the character sheets as well.

    It's under the Reputation part on the thread pages.


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    Dr. Time
    Moderator of Time
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    Custom User Title: Angel of Death Join date: 2012-12-17
    Posts: 482
    Age: 14
    Nickname: Timey

    Character Sheets
    Element: Thunder
    Limit Breaks: Volt Overload / Lightning Destruction / Thunder Blast

    Re: RPG of Epic Proportions

    Post by Dr. Time on Mon Dec 17, 2012 11:23 am

    I join as a Rogue.
    But I still don't completely understand character sheets. *_*


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    Shane
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    Re: RPG of Epic Proportions

    Post by Shane on Mon Dec 17, 2012 12:59 pm



    _________________

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    Tome of Knowledge | Tome of Wisdom | Shane's Character Sheets

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    I administrate the Vresun: Ciraian Ruins forums.
    Members from these forums will automatically be made VIP members there.

    KarjamP
    Moderator of Kindness
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    Join date: 2012-12-16
    Posts: 1478
    Age: 19

    Character Sheets
    Element: Heart
    Limit Breaks: Rejuvenating Heart / No More Caring / Power of Heart

    Re: RPG of Epic Proportions

    Post by KarjamP on Mon Dec 17, 2012 1:43 pm

    Okay, found the character sheet.

    Now, how do I change stuff like my alignment?


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    Shane
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    Custom User Title: Inhuman Warrior Join date: 2012-12-03
    Posts: 1767
    Age: 18
    Nickname: Shane

    Character Sheets
    Element: Ice
    Limit Breaks: Frozen Tears / Ice Needle / Chill Mist

    Re: RPG of Epic Proportions

    Post by Shane on Mon Dec 17, 2012 2:22 pm

    Make a post in this thread.


    Any questions?


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    Kushagra
    Fifth Elemental Prince
    Fifth Elemental Prince

    Custom User Title: 5th Elemental Prince Join date: 2012-12-21
    Posts: 1041
    Age: 12
    Nickname: True 5th Elemental

    Character Sheets
    Element: The Fifth Element
    Limit Breaks: C-Funnel Burst / Gransa Cannon / Elemental Overdrive

    Re: RPG of Epic Proportions

    Post by Kushagra on Mon Dec 24, 2012 10:54 am

    joining as 5th elemental sorcerer

    Kushagra
    Fifth Elemental Prince
    Fifth Elemental Prince

    Custom User Title: 5th Elemental Prince Join date: 2012-12-21
    Posts: 1041
    Age: 12
    Nickname: True 5th Elemental

    Character Sheets
    Element: The Fifth Element
    Limit Breaks: C-Funnel Burst / Gransa Cannon / Elemental Overdrive

    Re: RPG of Epic Proportions

    Post by Kushagra on Tue Dec 25, 2012 5:38 am

    When do we start the game?

    Shane
    Forum Prince
    Forum Prince

    Custom User Title: Inhuman Warrior Join date: 2012-12-03
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    Age: 18
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    Character Sheets
    Element: Ice
    Limit Breaks: Frozen Tears / Ice Needle / Chill Mist

    Re: RPG of Epic Proportions

    Post by Shane on Tue Dec 25, 2012 12:11 pm

    1. You could have asked in this thread. And no, I'm not angry.
    2. We were waiting for one or two more members to sign up.

    Okay, is everybody who's gonna participate in this RPG ready?
    If you are, post in this thread.


    _________________

    I am ready... for Battle!
    Pikachu in Dungeons and Dragonites

    Tome of Knowledge | Tome of Wisdom | Shane's Character Sheets

    Avatar (Crysandrea Dream Avatar Creator)


    I administrate the Vresun: Ciraian Ruins forums.
    Members from these forums will automatically be made VIP members there.

    Dr. Time
    Moderator of Time
    Moderator of Time

    Custom User Title: Angel of Death Join date: 2012-12-17
    Posts: 482
    Age: 14
    Nickname: Timey

    Character Sheets
    Element: Thunder
    Limit Breaks: Volt Overload / Lightning Destruction / Thunder Blast

    Re: RPG of Epic Proportions

    Post by Dr. Time on Tue Dec 25, 2012 12:41 pm

    Shane,please can you change my stats?

    Class-Paladin
    Alignment-Neutral


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    Dr. Time's THE BATTLE Character Sheets | Dr. Time's RPG Character Sheet (Tome of Knowledge)

    Kushagra
    Fifth Elemental Prince
    Fifth Elemental Prince

    Custom User Title: 5th Elemental Prince Join date: 2012-12-21
    Posts: 1041
    Age: 12
    Nickname: True 5th Elemental

    Character Sheets
    Element: The Fifth Element
    Limit Breaks: C-Funnel Burst / Gransa Cannon / Elemental Overdrive

    Re: RPG of Epic Proportions

    Post by Kushagra on Fri Jan 04, 2013 1:23 pm

    I have a question to ask. Why are the stats in the character sheet all on 0?

    Also when are we going to get the skills and spells lists filled?

    Shane
    Forum Prince
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    Custom User Title: Inhuman Warrior Join date: 2012-12-03
    Posts: 1767
    Age: 18
    Nickname: Shane

    Character Sheets
    Element: Ice
    Limit Breaks: Frozen Tears / Ice Needle / Chill Mist

    Re: RPG of Epic Proportions

    Post by Shane on Fri Jan 04, 2013 1:33 pm

    All the stats on the character sheets are 0 because it's the AVERAGE stats.

    As for the spells/skills, I'll add those as soon as I get a chance.


    _________________

    I am ready... for Battle!
    Pikachu in Dungeons and Dragonites

    Tome of Knowledge | Tome of Wisdom | Shane's Character Sheets

    Avatar (Crysandrea Dream Avatar Creator)


    I administrate the Vresun: Ciraian Ruins forums.
    Members from these forums will automatically be made VIP members there.

    Shane
    Forum Prince
    Forum Prince

    Custom User Title: Inhuman Warrior Join date: 2012-12-03
    Posts: 1767
    Age: 18
    Nickname: Shane

    Character Sheets
    Element: Ice
    Limit Breaks: Frozen Tears / Ice Needle / Chill Mist

    Re: RPG of Epic Proportions

    Post by Shane on Wed Jan 16, 2013 5:53 pm

    It was a beautiful morning in the village of Arianza, on the planet of Surfacia. It was the day that four friends will be given their professions...

    Julio: "I hope I become a paladin!"
    Mvskoke: "A paladin, huh? I see myself as an assassin."
    Richard: "Funny that most people are given their professions at the age of 18, yet some are younger than that."
    Kushagra: "..."

    Later that day...

    Village Elder: "Richard, you are to become a Warrior. Julio, you are to follow the path of the Paladin. Kushagra, you are not from this planet. As a result, I have no idea what your profession will be. You are to follow your own path... As for you, Mvskoke, you are to become... an assassin."
    The village elder raises his hand. Treasure chests appear!
    Village Elder: "Inside those, you will find your gear. Dr. Time, you are the youngest of our village to ever become a Paladin."
    The group bows to the elder.

    Richard obtains a Short Sword, Leather Armor and Leather Boots.
    Mvskoke obtains a Dagger, Leather Armor and Leather Boots.
    Julio obtains a Blessed Short Sword, Blessed Leather Armor and Blessed Leather Boots.
    Kushagra obtains a Short Sword, Leather Armor and Leather Boots.


    Village Elder: "Go now on your journeys..."
    A man runs into the hut.
    Man: "Elder! There are enemy soldiers invading!"
    Village Elder: "You four! Go stop them at once!"

    The group runs to the village gates. There are two heavily-armored soldiers approaching.


    BATTLE BEGINS! VERSUS TWO ARMORED SOLDIERS!
    Initiative Gauge:
    Mvskoke = 1st (100/100 HP)
    Kushagra = 2nd (100/100 HP)
    Julio = 3rd (100/100 HP)
    Richard = 4th (100/100 HP)

    Armored Soldier A: ????/???? HP
    Armored Soldier B: ????/???? HP

    Tome of Knowledge:
    TOME OF KNOWLEDGE:

    ----------------------------------------

    Page 1: Stats

    Richard de Goede - Human Fighter
    Level: 1/1
    EXP: 0/0
    HP: 100/100 - (100)
    SMP: 0/0 - (0)
    MP: 0/0 - (0)
    STR: 0 - (0)
    ATK: 8 - (0)
    DEF: 10 - (0)
    MDF: 0 - (0)
    DEX: 0 - (0)
    INT: 0 - (0)
    AGI: 0 - (0)

    Equipment:
    Weapon - Short Sword (+5 ATK; +3 due to class bonus)
    Armor - Leather Armor (+5 DEF)
    Shield - None
    Helmet - None
    Gloves - None
    Boots - Leather Boots (+5 DEF)
    Accessory - None
    Element - NONE

    Special Attacks/Spells:
    -

    Mvskoke - Elf Assassin
    Level: 1/1
    EXP: 0/0
    HP: 100/100 - (100)
    SMP: 0/0 - (0)
    MP: 0/0 - (0)
    STR: 0 - (0)
    ATK: 5 - (0)
    DEF: 10 - (0)
    MDF: 0 - (0)
    DEX: 0 - (0)
    INT: 0 - (0)
    AGI: 0 - (0)

    Equipment:
    Weapon - Dagger (+2 ATK; +3 ATK due to class bonus)
    Armor - Leather Armor (+5 DEF)
    Shield - None
    Helmet - None
    Gloves - None
    Boots - Leather Boots (+5 DEF)
    Accessory - None
    Element - NATURE (due to race)

    Julio - Human Paladin
    Level: 1/1
    EXP: 0/0
    HP: 100/100 - (100)
    SMP: 0/0 - (0)
    MP: 0/0 - (0)
    STR: 0 - (0)
    ATK: 5 - (0)
    DEF: 10 - (0)
    MDF: 0 - (0)
    DEX: 0 - (0)
    INT: 0 - (0)
    AGI: 0 - (0)

    Equipment:
    Weapon - Blessed Short Sword (+5 ATK; +Light Damage)
    Armor - Blessed Leather Armor (+5 DEF; +Light Resist)
    Shield - None
    Helmet - None
    Gloves - None
    Boots - Blessed Leather Boots (+5 DEF; +Light Resist)
    Accessory - None
    Element - LIGHT (+10% resist Light)

    Special Attacks/Spells:
    -

    Kushagra Jain - Royal Fifth Elemental
    Level: 1/1
    EXP: 0/0
    HP: 100/100 - (100)
    SMP: 50/50 - (50)
    MP: 50/50 - (50)
    STR: 0 - (0)
    ATK: 5 - (0)
    DEF: 10 - (0)
    MDF: 0 - (0)
    DEX: 0 - (0)
    INT: 0 - (0)
    AGI: 0 - (0)

    Equipment:
    Weapon - Short Sword (+5 ATK)
    Armor - Leather Armor (+5 DEF)
    Shield - None
    Helmet - None
    Gloves - None
    Boots - Leather Boots (+5 DEF)
    Accessory - None
    Element - NONE (+10% resist Fire, Water, Earth, Wind; -10% resist Light, Dark)

    DEFAULT:
    Name - Race & Class
    Level: current level/highest level
    EXP: current EXP/max EXP
    HP: current HP/max HP - (original)
    SMP: current SMP/max SMP - (original)
    MP: current MP/max MP - (original)
    STR: current - (original)
    ATK: current - (original)
    DEF: current - (original)
    MDF: current - (original)
    DEX: current - (original)
    INT: current - (original)
    AGI: current - (original)

    Equipment:
    Weapon -
    Armor -
    Shield -
    Helmet -
    Gloves -
    Boots -
    Accessory -
    Element - The attack element goes here. NONE is default.

    Special Attacks/Spells:

    ----------------------------------------

    Page 2: Items

    1x Tome of Knowledge (1) - You're reading this.
    3x Short Swords (2) - Swords commonly wielded by new heroes.
    1x Dagger (3) - A sharp dagger.
    4x Leather Armor (4) - Armor made of durable leather.
    4x Leather Boots (5) - A pair of boots made of durable leather.

    ----------------------------------------

    Page 3: Skills
    Name (x SMP):
    Description.
    Damage dealt.

    ----------------------------------------

    Page 4: Spells
    Name (x MP):
    Description.
    Damage dealt.

    ----------------------------------------

    Page 5: Status Effects
    This page is empty.

    ----------------------------------------

    Page 6: Enemy Database
    This page is empty.

    ----------------------------------------

    Page 7: Quest Logbook
    =QUEST 1: DEFEND ARIANZA (16/01)=
    An army of enemy soldiers are invading! Stop them at all costs!
    STATUS: Not complete

    ----------------------------------------

    Page 8: Notes
    NOTES FROM SHANE: Your elements are currently not used yet. They will be obtained in a future plot point.

    ----------------------------------------

    Page 9: Limit Breaks
    This page is empty.

    ----------------------------------------

    Page 10: Artifacts
    This page is empty.

    ----------------------------------------


    MVSKOKE: Enter your command.
    COMMANDS:
    Attack: Physically attacks an enemy of your choice.
    Special Attack: You can choose between various attacks. All of them have something special. Costs SMP. (N/A)
    Spell: You can choose a spell you've learned and cast it. Costs MP. (N/A)
    Item: You can use an item. (N/A)

    Defend: Increases the chance of avoiding the next attack on you for a round. If you're hit, damage is reduced.

    (By the way, Mvskoke is your character's name, as you haven't specified what it is on your character sheet yet)


    Last edited by Shane on Fri Jan 18, 2013 12:42 pm; edited 1 time in total


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    Re: RPG of Epic Proportions

    Post by KarjamP on Wed Jan 16, 2013 7:33 pm

    Is talking a free action?


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    Re: RPG of Epic Proportions

    Post by Shane on Wed Jan 16, 2013 11:49 pm

    Nope, talking is NOT a free action.
    If you want to talk (plan a strategy or something), then I suppose I'll make a subforum for that and hide it from myself... somehow.

    Oh, and this is the 2222nd post on the forums. Razz


    EDIT:
    Subforum added. You guys can discuss strategies there, although since you're all level 1 characters, all you really can do is chat - none of you have any moves or magic yet.


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    Re: RPG of Epic Proportions

    Post by Kushagra on Thu Jan 17, 2013 12:18 pm

    Hit the guy with my amazingly rusty short sword

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    Re: RPG of Epic Proportions

    Post by Shane on Thu Jan 17, 2013 12:41 pm

    It is not your turn yet, Kushagra. It is Mvskoke's turn, then it is your turn. After you it's Dr. Time's turn, then KarjamP's turn. After them, it's the enemies' turn.


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    Re: RPG of Epic Proportions

    Post by Kushagra on Thu Jan 17, 2013 4:23 pm

    (Note: my class says this:
    Best: HP, INT, MAT
    Average: DEX, STR, DEF, ATK, AGI, SMP
    Weakest: MP, STL, MDF

    Can you please edit this to:
    Best: INT, MAT, MDF, MP
    Average: HP, DEX, STL, AGI
    Weakest: STR, DEF, ATK, SMP)

    Ok, noted!


    Last edited by kushagrajaink on Sat Jan 19, 2013 5:42 am; edited 2 times in total

    Dr. Time
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    Re: RPG of Epic Proportions

    Post by Dr. Time on Fri Jan 18, 2013 11:29 am

    Shane,I'm changing my name to Julio.(I've changed it in my the Character sheet).Dr. Time as a name seems a bit...odd,don't you think? *_*


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    Re: RPG of Epic Proportions

    Post by Shane on Sun Jan 20, 2013 11:43 am

    MVSKOKE: Enter a command. If you do not, you will attack the enemy by default.
    Commands::

    Attack: Physically attacks an enemy of your choice.
    Special Attack: You can choose between various attacks. All of them have something special. Costs SMP. (N/A)
    Spell: You can choose a spell you've learned and cast it. Costs MP. (N/A)
    Item: You can use an item. (N/A)
    Defend: Increases the chance of avoiding the next attack on you for a round. If you're hit, damage is reduced.

    Dr. Time wrote:Shane,I'm changing my name to Julio.(I've changed it in my the Character sheet).Dr. Time as a name seems a bit...odd,don't you think? *_*
    "Dr" can be a profession and "Time" can be a surname. Razz
    Anyway, changed in the one post, I'm too lazy to change it in the other posts right now Very Happy

    kushagrajaink wrote:(Note: my class says this:
    Best: HP, INT, MAT
    Average: DEX, STR, DEF, ATK, AGI, SMP
    Weakest: MP, STL, MDF

    Can you please edit this to:
    Best: INT, MAT, MDF, MP
    Average: HP, DEX, STL, AGI
    Weakest: STR, DEF, ATK, SMP)
    I would, but then the other members would think that I favour you / think highly of you; so unless the other RPG members agree with that, I can't change it.

    Next time, for off-topic posts, use the RPG Off-topic Thread.


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    Re: RPG of Epic Proportions

    Post by KarjamP on Sun Jan 20, 2013 1:37 pm

    Well, we could try giving him those statistics to see how he handles.

    It seems that he wants to specialize in magic-base attacks instead of physical attacks, as the new specialization shows that the Magic attack and Magic Defense is the best, while the Physical Attack and Defense two of his worse.


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    Mvskoke
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    Re: RPG of Epic Proportions

    Post by Mvskoke on Mon Jan 21, 2013 3:54 am

    Sorry

    Stab those losers with my dagger
    attack

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    Re: RPG of Epic Proportions

    Post by Shane on Mon Jan 21, 2013 10:57 am

    Mvskoke stabs Armored Soldier A!
    He deals 6 damage!

    Initiative Gauge:
    Kushagra = 1st (100/100 HP)
    Julio = 2nd (100/100 HP)
    Richard = 3rd (100/100 HP)
    Armored Soldier A = 4th (????/???? HP)
    Armored Soldier B = 5th (????/???? HP)
    Mvskoke = 6th (100/100 HP)

    Tome of Knowledge:
    TOME OF KNOWLEDGE:

    ----------------------------------------

    Page 1: Stats

    Richard de Goede - Human Fighter
    Level: 1/1
    EXP: 0/0
    HP: 100/100 - (100)
    SMP: 0/0 - (0)
    MP: 0/0 - (0)
    STR: 0 - (0)
    ATK: 8 - (0)
    DEF: 10 - (0)
    MDF: 0 - (0)
    DEX: 0 - (0)
    INT: 0 - (0)
    AGI: 0 - (0)

    Equipment:
    Weapon - Short Sword (+5 ATK; +3 due to class bonus)
    Armor - Leather Armor (+5 DEF)
    Shield - None
    Helmet - None
    Gloves - None
    Boots - Leather Boots (+5 DEF)
    Accessory - None
    Element - NONE

    Special Attacks/Spells:
    -

    Mvskoke - Elf Assassin
    Level: 1/1
    EXP: 0/0
    HP: 100/100 - (100)
    SMP: 0/0 - (0)
    MP: 0/0 - (0)
    STR: 0 - (0)
    ATK: 5 - (0)
    DEF: 10 - (0)
    MDF: 0 - (0)
    DEX: 0 - (0)
    INT: 0 - (0)
    AGI: 0 - (0)

    Equipment:
    Weapon - Dagger (+2 ATK; +3 ATK due to class bonus)
    Armor - Leather Armor (+5 DEF)
    Shield - None
    Helmet - None
    Gloves - None
    Boots - Leather Boots (+5 DEF)
    Accessory - None
    Element - NATURE (due to race)

    Julio - Human Paladin
    Level: 1/1
    EXP: 0/0
    HP: 100/100 - (100)
    SMP: 0/0 - (0)
    MP: 0/0 - (0)
    STR: 0 - (0)
    ATK: 5 - (0)
    DEF: 10 - (0)
    MDF: 0 - (0)
    DEX: 0 - (0)
    INT: 0 - (0)
    AGI: 0 - (0)

    Equipment:
    Weapon - Blessed Short Sword (+5 ATK; +Light Damage)
    Armor - Blessed Leather Armor (+5 DEF; +Light Resist)
    Shield - None
    Helmet - None
    Gloves - None
    Boots - Blessed Leather Boots (+5 DEF; +Light Resist)
    Accessory - None
    Element - LIGHT (+10% resist Light)

    Special Attacks/Spells:
    -

    Kushagra Jain - Royal Fifth Elemental
    Level: 1/1
    EXP: 0/0
    HP: 100/100 - (100)
    SMP: 50/50 - (50)
    MP: 50/50 - (50)
    STR: 0 - (0)
    ATK: 5 - (0)
    DEF: 10 - (0)
    MDF: 0 - (0)
    DEX: 0 - (0)
    INT: 0 - (0)
    AGI: 0 - (0)

    Equipment:
    Weapon - Short Sword (+5 ATK)
    Armor - Leather Armor (+5 DEF)
    Shield - None
    Helmet - None
    Gloves - None
    Boots - Leather Boots (+5 DEF)
    Accessory - None
    Element - NONE (+10% resist Fire, Water, Earth, Wind; -10% resist Light, Dark)

    DEFAULT:
    Name - Race & Class
    Level: current level/highest level
    EXP: current EXP/max EXP
    HP: current HP/max HP - (original)
    SMP: current SMP/max SMP - (original)
    MP: current MP/max MP - (original)
    STR: current - (original)
    ATK: current - (original)
    DEF: current - (original)
    MDF: current - (original)
    DEX: current - (original)
    INT: current - (original)
    AGI: current - (original)

    Equipment:
    Weapon -
    Armor -
    Shield -
    Helmet -
    Gloves -
    Boots -
    Accessory -
    Element - The attack element goes here. NONE is default.

    Special Attacks/Spells:

    ----------------------------------------

    Page 2: Items

    1x Tome of Knowledge (1) - You're reading this.
    3x Short Swords (2) - Swords commonly wielded by new heroes.
    1x Dagger (3) - A sharp dagger.
    4x Leather Armor (4) - Armor made of durable leather.
    4x Leather Boots (5) - A pair of boots made of durable leather.

    ----------------------------------------

    Page 3: Skills
    Name (x SMP):
    Description.
    Damage dealt.

    ----------------------------------------

    Page 4: Spells
    Name (x MP):
    Description.
    Damage dealt.

    ----------------------------------------

    Page 5: Status Effects
    This page is empty.

    ----------------------------------------

    Page 6: Enemy Database
    This page is empty.

    ----------------------------------------

    Page 7: Quest Logbook
    =QUEST 1: DEFEND ARIANZA (16/01)=
    An army of enemy soldiers are invading! Stop them at all costs!
    STATUS: Not complete

    ----------------------------------------

    Page 8: Notes
    NOTES FROM SHANE: Your elements are currently not used yet. They will be obtained in a future plot point.

    ----------------------------------------

    Page 9: Limit Breaks
    This page is empty.

    ----------------------------------------

    Page 10: Artifacts
    This page is empty.

    ----------------------------------------


    KUSHAGRA: Enter your command.
    COMMANDS:
    Attack: Physically attacks an enemy of your choice.
    Special Attack: You can choose between various attacks. All of them have something special. Costs SMP. (N/A)
    Spell: You can choose a spell you've learned and cast it. Costs MP. (N/A)
    Item: You can use an item. (N/A)

    Defend: Increases the chance of avoiding the next attack on you for a round. If you're hit, damage is reduced.


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    Re: RPG of Epic Proportions

    Post by Kushagra on Mon Jan 21, 2013 11:15 am

    STAB HIM IN THE FOREHEAD! FOREHEAD! FOREHEAD! FOREHEAD! FOREHEAD!

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    Re: RPG of Epic Proportions

    Post by Shane on Mon Jan 21, 2013 11:33 am

    Kushagra slashes Armored Soldier A!
    He deals 5 damage!

    Initiative Gauge:
    Julio = 1st (100/100 HP)
    Richard = 2nd (100/100 HP)
    Armored Soldier A = 3rd (100/100 HP)
    Armored Soldier B = 4th (????/???? HP)
    Mvskoke = 5th (????/???? HP)
    Kushagra = 6th (100/100 HP)

    Tome of Knowledge:
    Due to how large this tome is going to get, it is now in its own thread. You can go to it via the link in Shane's signature, or click this link.


    JULIO: Enter your command.
    COMMANDS:
    Attack: Physically attacks an enemy of your choice.
    Special Attack: You can choose between various attacks. All of them have something special. Costs SMP. (N/A)
    Spell: You can choose a spell you've learned and cast it. Costs MP. (N/A)
    Item: You can use an item. (N/A)

    Defend: Increases the chance of avoiding the next attack on you for a round. If you're hit, damage is reduced.


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    Re: RPG of Epic Proportions

    Post by Dr. Time on Mon Jan 21, 2013 12:41 pm

    Attack Armored Soldier B!!
    Slice him and dice him and then throw him down the drain.


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    Re: RPG of Epic Proportions

    Post by Shane on Mon Jan 21, 2013 2:17 pm

    Julio slices Armored Soldier B!
    It's super effective!
    Armored Soldier B takes 10 damage!
    Armored Soldier B is stunned!

    Initiative Gauge:
    Richard = 1st (100/100 HP)
    Armored Soldier A = 2nd (???? / ???? HP)
    Armored Soldier B = 3rd (???? / ???? HP) (STUNNED)
    Mvskoke = 4th (100/100 HP)
    Kushagra = 5th (100/100 HP)
    Julio = 6th (100/100 HP)

    The Tome of Knowledge glows!
    Information has been added to it.
    Stun:
    Status Effect Name: Stun
    Duration: 1 - 3 turns
    Description: The victim is temporarily unable to act.
    Cured by: Wears off after a set duration.
    Caused by: 50% chance of being caused by dealing super effective damage to a foe
    Discovered: 16 / 01 / 560

    RICHARD: Enter your command.
    COMMANDS:
    Attack: Physically attacks an enemy of your choice.
    Special Attack: You can choose between various attacks. All of them have something special. Costs SMP. (N/A)
    Spell: You can choose a spell you've learned and cast it. Costs MP. (N/A)
    Item: You can use an item. (N/A)

    Defend: Increases the chance of avoiding the next attack on you for a round. If you're hit, damage is reduced.


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    Re: RPG of Epic Proportions

    Post by KarjamP on Mon Jan 21, 2013 8:32 pm

    Attack Armored Solder B.


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    Re: RPG of Epic Proportions

    Post by Shane on Mon Jan 21, 2013 8:40 pm

    Richard slashes Armored Soldier B!
    Armored Soldier B takes 7 damage!
    Armored Soldier B is slain!

    Armored Soldier A lunges at Julio!
    Armored Soldier A misses!

    Initiative Gauge:
    Mvskoke = 1st (100/100 HP)
    Kushagra = 2nd (100/100 HP)
    Julio = 3rd (100/100 HP)
    Richard = 4th (100/100 HP)
    Armored Soldier A = 5th (4 / 15 HP)
    Armored Soldier B = (0 / 15 HP) (DEAD) (+9 XP +8 GP)

    The Tome of Knowledge glows!
    Information about Armored Soldiers have been added to it.

    Mvskoke: Enter your command.
    COMMANDS:
    Attack: Physically attacks an enemy of your choice.
    Special Attack: You can choose between various attacks. All of them have something special. Costs SMP. (N/A)
    Spell: You can choose a spell you've learned and cast it. Costs MP. (N/A)
    Item: You can use an item. (N/A)

    Defend: Increases the chance of avoiding the next attack on you for a round. If you're hit, damage is reduced.


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    Re: RPG of Epic Proportions

    Post by Mvskoke on Mon Jan 21, 2013 10:01 pm

    Time to die!

    Stab that loser!
    Then slash his stomach open and toss his entrails to the dogs

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    Re: RPG of Epic Proportions

    Post by Shane on Mon Jan 21, 2013 11:13 pm

    Mvskoke stabs Armored Soldier A!
    Armored Soldier A takes 5 damage!
    Armored Soldier A is slain!
    It was a flawless victory! Rewards have been doubled!
    Armored Soldier A drops 2x Leather Gloves!
    The party gained 36 XP points!
    The party gained 16 GP!

    It was a quick battle.
    Julio: "There's more!"
    Kushagra: "...!"
    Mvskoke: "Let's get them."
    Richard: "Wait, we should probably prepare first."


    You have obtained 2x Leather Gloves. Choose who should equip it. Alternatively, you can continue to the next battle without equipping it.

    Once you have chosen who should equip the Leather Gloves, post in this thread linked above the names of the characters who should equip it, or post "continue battle" to continue to the next battle. Only one member needs to post that.




    TOME OF KNOWLEDGE UPDATED.


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    KarjamP
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    Re: RPG of Epic Proportions

    Post by KarjamP on Tue Jan 22, 2013 6:36 pm

    I'll equip mine.


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    Kushagra
    Fifth Elemental Prince
    Fifth Elemental Prince

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    Age: 12
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    Element: The Fifth Element
    Limit Breaks: C-Funnel Burst / Gransa Cannon / Elemental Overdrive

    Re: RPG of Epic Proportions

    Post by Kushagra on Wed Jan 23, 2013 10:29 am

    Equip mine as well. I'll be taking over jteow's character for as long as he has problems with internet.

    Shane
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    Element: Ice
    Limit Breaks: Frozen Tears / Ice Needle / Chill Mist

    Re: RPG of Epic Proportions

    Post by Shane on Wed Jan 23, 2013 11:42 am

    jteow doesn't have a character yet because there already is a character with the Assassin class.
    That is why his stats don't show up in the Tome of Knowledge either.

    Two kids holding staves walk up to the group.
    Boy: "You just had to interfere with this war?"
    Girl: "You're doomed! We shall destroy you!"


    BATTLE BEGINS! VERSUS SORCERER TRAINEE AND SORCERESS-IN-TRAINING!
    Initiative Gauge:
    Mvskoke = 1st (100/100 HP)
    Kushagra = 2nd (100/100 HP)
    Julio = 3rd (100/100 HP)
    Sorceress-in-Training = 4th (????/???? HP)
    Richard = 5th (100/100 HP)
    Sorcerer Trainee = 6th (????/???? HP)

    The Tome of Knowledge glows!
    Julio opens it on page 22.
    Julio: "This wasn't here before!"
    Richard: "This must mean the book is magic."
    Kushagra: "Can we just beat these guys?"
    Mvskoke: "I'm all up for it!"


    MVSKOKE: Enter your command.
    COMMANDS:
    Attack: Physically attacks an enemy of your choice.
    Special Attack: You can choose between various attacks. All of them have something special. Costs SMP. (N/A)
    Spell: You can choose a spell you've learned and cast it. Costs MP. (N/A)
    Item: You can use an item. (N/A)

    Defend: Increases the chance of avoiding the next attack on you for a round. If you're hit, damage is reduced.


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    Mvskoke
    Hero
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    Limit Breaks: Aeroblivion / Whirlwind Whip / Quad Tornado

    Re: RPG of Epic Proportions

    Post by Mvskoke on Wed Jan 23, 2013 5:20 pm

    Attack!

    The girl one
    If the next two characters attack her we might kill her before it's her turn to attack

    Kushagra
    Fifth Elemental Prince
    Fifth Elemental Prince

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    Limit Breaks: C-Funnel Burst / Gransa Cannon / Elemental Overdrive

    Re: RPG of Epic Proportions

    Post by Kushagra on Wed Jan 23, 2013 5:27 pm

    being second, I'll hit the sorceress in the face

    Shane
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    Re: RPG of Epic Proportions

    Post by Shane on Wed Jan 23, 2013 6:56 pm

    Mvskoke and Kushagra team up!
    Mvskoke stabs the Sorceress-in-Training!
    Kushagra slices the Sorceress-in-Training!
    Kushagra scores a critical hit!
    2 hits! Sorceress-in-Training takes 21 damage!

    Sorceress-in-Training: "That hurt!"
    Sorcerer Trainee: "That's because we're physically weak."
    Sorceress-in-Training bashes Sorcerer Trainee over the head with her staff.
    Sorcerer Trainee: "OW!"
    Sorceress-in-Training: "You just HAD to say that, didn't you? Now they're going to hunt us down for our Magic Coins!"
    Mvskoke: "Magic coins?"
    Sorceress-in-Training: "Oh shoot. You didn't know about those, did you?"
    Sorcerer Trainee: "Heh, nice job fixing it, sis."
    Sorceress-in-Training: "Magic Coins can only be used once you have learnt a spell - you can spend it to increase the level of the spell. However, spells have a maximum level of five. And, judging by my scouter, you don't have any magic yet. Now, en garde!"


    Initiative Gauge:
    Julio = 1st (100/100 HP)
    Sorceress-in-Training = 2nd (????/???? HP)
    Richard = 3rd (100/100 HP)
    Sorcerer Trainee = 4th (????/???? HP)
    Mvskoke = 5th (100/100 HP)
    Kushagra = 6th (100/100 HP)

    JULIO: Enter your command.
    COMMANDS:
    Attack: Physically attacks an enemy of your choice.
    Special Attack: You can choose between various attacks. All of them have something special. Costs SMP. (N/A)
    Spell: You can choose a spell you've learned and cast it. Costs MP. (N/A)
    Item: You can use an item. (N/A)

    Defend: Increases the chance of avoiding the next attack on you for a round. If you're hit, damage is reduced.


    Last edited by Shane on Wed Jan 23, 2013 6:57 pm; edited 1 time in total (Reason for editing : Forgot to remove the [/quote] tag)


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    Dr. Time
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    Element: Thunder
    Limit Breaks: Volt Overload / Lightning Destruction / Thunder Blast

    Re: RPG of Epic Proportions

    Post by Dr. Time on Thu Jan 24, 2013 1:55 pm

    Slice the Sorceress in Training!!!


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    Shane
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    Limit Breaks: Frozen Tears / Ice Needle / Chill Mist

    Re: RPG of Epic Proportions

    Post by Shane on Fri Jan 25, 2013 10:58 pm

    Julio slices the Sorceress-in-Training!
    Sorceress-in-Training takes 6 damage!
    Emily Rotschwert, Sorceress-in-Training, has been struck down by Julio.

    Sorcerer Trainee: "Emily! NOOOO!"
    The sorcerer trainee looks at the group.
    Sorcerer Trainee: "YOU'LL PAY!


    Sorcerer Trainee enters a Berserk state!
    The tome of knowledge glows as it obtains new information.

    Initiative Gauge:
    Richard = 1st (100/100 HP)
    Sorcerer Trainee = 2nd (????/???? HP)
    Mvskoke = 3rd (100/100 HP)
    Kushagra = 4th (100/100 HP)
    Julio = 5th (100 / 100 HP)
    Sorceress-in-Training = (0/25 HP)


    RICHARD: Enter your command.
    COMMANDS:
    Attack: Physically attacks an enemy of your choice.
    Special Attack: You can choose between various attacks. All of them have something special. Costs SMP. (N/A)
    Spell: You can choose a spell you've learned and cast it. Costs MP. (N/A)
    Item: You can use an item. (N/A)

    Defend: Increases the chance of avoiding the next attack on you for a round. If you're hit, damage is reduced.


    _________________

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    KarjamP
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    Re: RPG of Epic Proportions

    Post by KarjamP on Sat Jan 26, 2013 5:15 pm

    Attack


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    Shane
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    Element: Ice
    Limit Breaks: Frozen Tears / Ice Needle / Chill Mist

    Re: RPG of Epic Proportions

    Post by Shane on Sat Jan 26, 2013 5:44 pm

    Richard slashes Sorcerer Trainee!
    Sorcerer Trainee takes 9 damage!
    Sorcerer Trainee attempts to attack Julio...
    He trips over his own feet! He takes 5 damage!

    Initiative Gauge:
    Mvskoke = 1st (100/100 HP)
    Kushagra = 2nd (100/100 HP)
    Julio = 3rd (100/100 HP)
    Richard = 4th (100/100 HP)
    Sorcerer Trainee = 5th (????/???? HP)
    Sorceress-in-Training = (0/25 HP)


    MVSKOKE: Enter your command.
    COMMANDS:
    Attack: Physically attacks an enemy of your choice.
    Special Attack: You can choose between various attacks. All of them have something special. Costs SMP. (N/A)
    Spell: You can choose a spell you've learned and cast it. Costs MP. (N/A)
    Item: You can use an item. (N/A)

    Defend: Increases the chance of avoiding the next attack on you for a round. If you're hit, damage is reduced.


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    Mvskoke
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    Posts: 370
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    Nickname: Mvskoke

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    Element: Wind
    Limit Breaks: Aeroblivion / Whirlwind Whip / Quad Tornado

    Re: RPG of Epic Proportions

    Post by Mvskoke on Sun Jan 27, 2013 3:20 am

    Attack him!!

    Shane
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    Limit Breaks: Frozen Tears / Ice Needle / Chill Mist

    Re: RPG of Epic Proportions

    Post by Shane on Sun Jan 27, 2013 11:11 am

    Mvskoke strikes at the Sorcerer Trainee!
    Sorcerer Trainee takes 6 damage!
    Rick Roberts, Sorcerer Trainee, has been struck down by Mvskoke.
    It was a flawless victory! Rewards have been doubled!
    The party gained 42 XP points!
    The party gained 60 MC!

    It was another quick battle. The Tome of Knowledge glows!
    Julio opens it on page 10.
    Julio: "Looks like this thing updates as we beat enemies and such."
    Kushagra: "We should try and fill it up as much as we can."
    Mvskoke: "Well, there's just one problem, guys. They won't let us."
    Richard: "More of them! Enough already!"
    Julio: "There's even more enemies! We've got to stop them all!"
    Kushagra: "Yeah."
    Mvskoke: "I think I can see the general. Let's take him down."
    Richard: "He's headed this way!"
    The general rushes to the party!
    General: "I am General Ria. You shall all fall before my blade!"
    The general's helmet falls off. She picks it up again.
    General Ria: "I hate it when that happens... Guess I'll not be using this helmet then. Now, prepare to meet your end! KIAI!"


    BATTLE BEGINS! VERSUS GENERAL RIA!
    Initiative Gauge:
    Mvskoke = 1st (100/100 HP)
    Kushagra = 2nd (100/100 HP)
    Julio = 3rd (100/100 HP)
    Richard = 4th (100/100 HP)
    General Ria = 5th (????/???? HP)

    MVSKOKE: Enter your command.
    COMMANDS:
    Attack: Physically attacks an enemy of your choice.
    Special Attack: You can choose between various attacks. All of them have something special. Costs SMP. (N/A)
    Spell: You can choose a spell you've learned and cast it. Costs MP. (N/A)
    Item: You can use an item. (N/A)

    Defend: Increases the chance of avoiding the next attack on you for a round. If you're hit, damage is reduced.


    _________________

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    Mvskoke
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    Element: Wind
    Limit Breaks: Aeroblivion / Whirlwind Whip / Quad Tornado

    Re: RPG of Epic Proportions

    Post by Mvskoke on Sun Jan 27, 2013 6:50 pm

    Attack!!!

    Shane
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    Re: RPG of Epic Proportions

    Post by Shane on Sun Jan 27, 2013 8:39 pm

    Mvskoke strikes at General Ria, but she parries the blow with her sword!

    General Ria: "You won't beat me like that! I'm a general, generals are more powerful than four inexperienced fighters like you!"
    Richard: "Are you telling us you're more powerful than those armored soldiers and those sorcerers we beat?"
    General Ria: "Yes. Far, far more powerful. How on Juno are you going to stop me?"
    Kushagra: "We won't give up."
    General Ria: "I see. 'Never give up', is it? You remind me of that teenager I battled back at Surfacia... and he actually managed to beat me in single combat."
    Mvskoke: "Grr..."
    General Ria: "I'll tell you a few things, though - my maximum hitpoints are 1000, and my element is ice."
    Julio: "Why are you attacking us?"
    General Ria sighs.
    General Ria: "You know, you're the first to ask that. If you wish to know... you'll have to prove to me that you are worthy of the knowledge. Maybe then I'll have a use for my Level Drain spell! So bring it! Don't hold back! Gimme all you got, moves, magic, everything!"
    Everyone stares at her.
    General Ria: "What? You have spells and moves, right?"
    Richard: "Uh, no, we don't."
    General Ria: "... That's rather unfair. You're weaker than I thought."
    Mvskoke: "We are not weak!"
    General Ria: "Scanner, go."
    A magnifying glass appears over everybody.
    General Ria: "You guys need only 22 experience before you guys level up. I'm a nice girl so I'm going to summon a monster or two for you to fight. Then you beat it and level up, simple, right?"
    Julio: "... Okay?"
    Kushagra: "Let me at them!"
    General Ria: "They've got 30 hitpoints. So team attacks are recommended, of course."


    GENERAL RIA SUMMONS TWO MONSTERS! VERSUS DARK ANTS!
    Initiative Gauge:
    Kushagra = 1st (100/100 HP)
    Julio = 2nd (100/100 HP)
    Richard = 3rd (100/100 HP)
    General Ria = 4th (1000/1000 HP)
    Mvskoke = 5th (100/100 HP)
    Dark Ant A = 6th (30 / 30 HP)
    Dark Ant B = 7th (30 / 30 HP)

    KUSHAGRA: Enter your command.
    COMMANDS:
    Attack: Physically attacks an enemy of your choice.
    Special Attack: You can choose between various attacks. All of them have something special. Costs SMP. (N/A)
    Spell: You can choose a spell you've learned and cast it. Costs MP. (N/A)
    Item: You can use an item. (N/A)

    Defend: Increases the chance of avoiding the next attack on you for a round. If you're hit, damage is reduced.


    _________________

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